Pixar Short Film
Animation Techniques and software used
Creation of a story: Director has a vision, can be based on books, comics and anything that exists
A script is made based on the story which is then turned into a storyboard by the storyboard artists
Turned over to the editorial department who create story reel so producers, executives and directors can see processes. Create a sequence with storyboards, no voice actors yet so random workers will work. will use music and sound effects for storyboard reel
It’s then taken to the art department team who develop the look of the film, and how everything will look and what the style is.
Then taken to modelling department who model everything in the film, props, characters, etc. Are given 2D art from the art department to use, they model and sculpt the characters in a 3D way.
Rigging, Giving the model a skeleton with joints which allow the character to be moved, design how characters move. Make every wrinkle and facial expression present
Surfacing department next, they add colour and textures to every material, they decide how each object looks and what texture it has and how light affects it.
Rough layout Create the initial staging and blocking of the character, use nexus points pre-production
final layout. compare shots for animation, replace asses with higher quality ones
Animation. Draw keyframes and use the characters
Will act in real life to use as an example
Bring personality to movement
Crowd department, they animate in audamented way, they will create large crowds of people and give them different movements and they’ll interact accordingly to their personality and movement types, it’s set up like a brain
Character effects Responsible for everything moving of character, prop animation, clothes animation, any interaction between objects are character effects
FX Artists, Create things like footprints and wind and explosions.
Matte painting director, create vistas and backgrounds, take assets from models and create paintings using art colour keys based on it
Lighting. Use computer animated lights and combine it with matte painting look for ways to bring emotion and atmosphere
Sound Design, a composer comes in and writes a score for the film, levels are adjusted and equalisation mixed with final version of film
Paperman Pixar Short
No colour besides red of lipstick
The lighting is used harshly
Sound Effects and Soundtrack matched animation.
Had exaggerated movement and expression which is more commonly connected to 2D because 3D has difficulty looking exaggerated while also not looking strange
Characters look organic because of the textured look