Sound Effects

This piece of foley was made by recording the sound of water droplets hitting my sink basin, if I was honest, it wasn’t the best sound and I would have liked to use a different sound compared to the ceramic basin of the sink as it doesn’t sound like water hitting a plant pot and dirt.

 

This sound was made by hitting a ceramic bowl against a heavy surface, however it was edited in audition to be more muffled and to have a slight echo so that it fitted being used as a watering can more.

This sound was made using the same ceramic bowl as before however hitting it on it’s side and having a louder and longer echo.

This was personally my favourite piece of foley work. I created it by putting rice in a Pringles tube and turning it slowly. I added a large echo in Adobe Audition and also spaced the sounds out almost equally to simulate the sound of waves going in and out at an almost equal amount.

Animation Tests

Before starting the animation I did some tests on if I could animate a walking cycle as well as the hair, this was becuase I didn’t want to do a scene that I couldn’t animate.

I used this video for reference for the walking.

 

Why is referencing important

Referencing is important for animators because it gives them a good idea of how to animate something in a way that appears realistic, since a large part of creating a successful animation is being able to recreate realism but put a stylistic spin on it.

Referening and Rotoscoping

Referencing shoudln’t be confused with rotoscoping, referencing is usually used as a term in animation for attempting to copy somethign you are looking at while rotoscoping is the act of an animator tracing a real life video frame for frame for their animation, this used to be done hand drawn and was especially done by Disney but has now been replaced by a computer based version.

Tutorial – Bouncing Ball

To create the bouncing ball motion in After Effects I first needed to create a circle shape using the Ellipse tool and having the fill be set to one solid colour.

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I also had to create a surface for the ball to bounce on so I created a simple rectangle using the rectangle shape tool.

From their the bouncing ball had to be moved around a lot using the position tool to make the arcing movement.Screen Shot 2017-06-08 at 14.56.31.png

However, all bouncing ball animations will have the ball display squash and stretch upon impact with the surface meaning I had to change the scale of the ball so that it became a squashed circle upon hitting the floor and then stretching out as it leaves the impact with the floor.

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As the ball bounced more I made the amount of height the ball got in the arc less until it rolled, much like the references I found of bouncing balls showed.

 

2D Animation analysis – Song of the Sea

Song of the Sea is a hand drawn 2D film created by the animation studio Saloon Films. I adore the style that Song of the Sea uses, it is very reminiscent of old celtic drawings from medieval times, which makes sense since Saloon Films usually takes inspiration from old Scottish folklore for their films, but has been updated to better suit more modern times, the style uses simple, thin lines and basic shapes that don’t get too detailed or complicated, this could be because of them going for a hand drawn style rather than using 2D vectors on the computer.

The simplistic style is very appealing and reminds me a lot of children’s illustrations which, given that the film is targeted towards family audiences.

The use of colours is very vivid with a very experimental look to it, using colours that many wouldn’t expect to be used, as seen below where the background has dark blues to light purples for their night time forest. These colours contrast well with the warm yellows, red and oranges on the distance, by making these colours a warmer colour the crew can naturally draw the lie of sight of the viewer to the hut and identify it as an important area which isn’t just a part of the background.

On the topic of backgrounds I find the style they went with for the background very appealing, it looks like it’s painted using watercolours, creating a realistic and natural style for the backgrounds. Arguably, while the background are good on their own they clash with the solid colours of the characters who interact with the world and who can appear to be on a different plane of existence because of how solid they look because of colours and basic shapes to form bodies compared to the more hazy colours that seep into each other as well as the more detailed aspects of the background.

The characters themselves have fairly basic designs but this adds to the charm and appeal of them, as the basic shapes and simple design choices allow for more expressive movement and the character is less cluttered design wise. I also think the company may have made the characters clothes fairly simple to create the connotation that they are simple in personality, which is another thing that people can find charming as it harkens back to early Disney films which had simple characters.

 

Stop Motion animation Treatment

Working Title – “M”

Genre –  It’s a silhouette stop motion animation

Duration – 5 seconds long exactly

Target Audience – My main demographic is younger children from the ages of 9 up to 30 year olds, the demographic includes both females and males however has a slight lean towards women with the main two characters being female.

The psychographics of the group I’m appealing to are

  • Those who enjoy animation
  • Those who are still learning the alphabet
  • People who like the letter M

The social economic groups I’m applying to is most, since the animations contents should be relatable to everyone but the demographics I’m trying to appeal to most is A – C2 groups.

 

Outline – A witch casts a spell which sends a coloured ball of light into the air, she then moves her arm and does it again, this time a different colour, the witch finally casts a third spell which spells out the word ‘Magic’ and after that she disappears.

Character Breakdown – The main character is a witch . The age for her would be around 20 to 30. Her gender is female. There isn’t much to know about the witch since the animation is only 5 seconds long which doesn’t give much time to expand on character.

Visual Elements / Mise en Scene – The lighting stays neutral with a white light which becomes red, green and blue then back to white. There isn’t much mise en scene since it’s black cut outs on a white background where I wished to keep the main attention on the character and magic.

Audio – Because of the short length I think it might be too hard to create any music or foley sound work for the stop motion animation

 

Rationale – I chose this idea because i found it the most creative use of the word M and the animation type stop motion. Currently I’m very good at drawing, cutting paper and painting, this will make the creation of the model much easier, however I’ll have to learn how to only move parts of the model separately gently without causing other parts to move.

Primary and Secondary Research – I have looked at other stop motion animation, more specifically the work of Lotte Reiniger who was a big inspiration for the style I went with in the end.

Requirements and resources – The equipment I will need is some paper, some paint, a computer with premier pro and adobe animate on it and a lighting source and a camera

Constraints and Contingency – The problem I feel I’ll most likely face is time restraints, however I can easily deal with this by work quickly and efficiently as well as following my schedule.

Legal and ethical considerations –The only ethical consideration is that I shouldn’t make the animation too brutal since my target audience includes younger children, as well as this there’s the general legal caution of no copyrighted material in my animation including music and logos.

Budget – My budget would be about £17 pound since I’d have to buy the adobe suite, which would cost around£15 pounds as well as some paper and paints which should at  most be a couple of pounds.

Schedule – It will take a maximum of 2 weeks to complete the stop motion animation, however I’ve left myself 3 days after that in case of anything going wrong.